If the object is on a planet, the Normandy must be flown into the planet's atmosphere. When flying over a wreck, the player may interact with the object by investigating it. Once a point of interest is found, be it something on a planet or a wreck in space, it shows up with a red circle and marker that allows the player to fly to it. The system scanning itself is done by a push of a button wherein a pulse originates out from the ship for a short distance revealing anything of interest within its effective range.
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